SARATH THARAYIL
SARATH THARAYILHS.T.WRITEUPSWWRITEUPSCONCEPTSKCONCEPTSPROJECTSPPROJECTSLABLLABABOUTAABOUT
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Lab( β )

Interactive simulations and experiments.

Conway's Game of Life

#01

Conway's cellular automaton. Draw cells, load a preset, or seed randomly. Watch chaos or structure emerge.

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Elementary Cellular Automata

#02

Wolfram's 256 elementary rules explorer. Change the rule, seed the row, adjust generations.

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Reynolds' Boids

#03

Craig Reynolds' flocking model. Three local rules: separation, alignment, cohesion. They produce emergent swarm behaviour.

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Langton's Ant

#04

Two rules on a grid produce ~10,000 steps of apparent chaos. Then, without warning, a perfect diagonal highway, forever.

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